1. Development of a methodological toolkit, containing learning content for adults for design-based learning activities and accompanied by methodological materials for adult educators. 2. Delivering an international training for staff of partner organisations in order to equip them with necessary knowledge of the application of Design Thinking principles in 3D education. 3. Testing and validating the methodology with target group learners at partner organisations. 4. Implementation of a product quality research to collect feedback from the testing activities for the upgrade of the materials and the collection of good practice examples. 5. Implementation of an ex-post research to measure the adult learners’ digital, technological, creative, personal, social and employment-related skill development. 6. Dissemination of the project’s results at local, regional, national and European levels.